Company: Build a Rocket Boy
Platform(s): Playstation 4, playstation 5, Xbox one, Xbox Series X/S, PC
Release date: June 10, 2025
Period: August 2023 until today
Role: Senior AI Game Designer
Topics
- Enemy AI
- Alert states
- Perception
- Damage parts
- Accuracy
- Target Selection
- Behavior
- Encounter manager
- Handle group behavior and tactics
- Dynamic role distribution to shape encounters & difficulty
- Companion AI
- Alert states
- Perception
- Accuracy
- Target Selection
- Behavior
- Ambient AI (kicked off the topic before handover)
- Alert states
- Perception
- Behavior design breakdown
Tasks
- Creating & updating game design documentation
- Prototyping in Engine
- Implementing gameplay features
- Setting up AI archetypes in database
- Iterating on Combat AI behaviors
- Iterating on Companions AI behaviors
- Iterating on Ambient AI behaviors
- Tweaking & Balancing
- Debugging
- Defining next steps following playtests
